Multiplayer techniques

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Non-overstacking Construction

Overstacking can be very dangerous against an agressive opponent. If a player is not able to get down to the garbage efficiently, he'll be overwhelmed by garbage.

In this situation, a player overstacks and takes longer to get down to the garbage.

GGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
T
GGGGGTTT
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG

Drop T above
clogged rectum

J
JJJT
GGGGGTTT
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG

Drop J

J
JJJT
LLGGGGGTTT
GLGGGGGGGG
GLGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG

Drop L for
triple

J
JJJT
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG

Naive gravity

With the same sequence of pieces, a player can opt to switch the position of the T and the J, resulting in a clean opening for the garbage.

GGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
T
TTT
GGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
T
TTTJ
GGGGGJJJ
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
T
TTTJ
LLGGGGGJJJ
GLGGGGGGGG
GLGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
T
TTTJ
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG

Towering

When facing an ever changing system of garbage, often, a player has to make the field uneven in height to avoid overstacking.

GGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
Z
ZZ
GZGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
LZ
LZZ
LLGZGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
T
LTTZ
LTZZ
LLGZGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
T
LTTZ
LTZZ
LLGZGG
GGGGGGGGGI
GGGGGGGGGI
GGGGGGGGGI
GGGGGGGGGI
GGGGGGGGG
GGGGGGGGG
T
LTTZ
LTZZ
LLGZGG
GGGGGGGGG
GGGGGGGGG

Be wary when towering because it's not always productive. If a player is not careful, he may end up severely decreasing his options in tetromino placement.

Field Manipulation

Alternative Line Clear

To clear garbage efficiently, sometimes, a player needs to clear lines with different methods.

GGGGGGGG
GGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGT
GGGGGGGGTT
GGGGGGGGTG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGJJ
GGGGGGGGJ
GGGGGGGGJG
GGGGGGGGG
GGGGGGGGG
GG
GGGGGG
GGGGGGGG
GGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GG
GGLLJJGGGG
GGGLJGGGGG
GGGLJGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGSZ
GGSSZZGGGG
GGGSZGGGGG
GGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG


Mis-drop

A mis-drop is nothing more than garbage in disguise. Build over it and clear it as you would normal garbage, or twist around it. In this diagram you can either platform clear a single or twist in a Z and slide a T.

SS
SS
GGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
SS
JJJSS
GGGJGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
Z
ZZSS
ZJJJSS
GGGJGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
Z
ZZSSL
ZJJJSSLLL
GGGJGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
Z
ZZSSL
ZJJJSSLLL
GGGJGGGGI
GGGGGGGGGI
GGGGGGGGGI
GGGGGGGGGI

Skimming

Downward

When a player is starved of I tetrominoes and garbage is coming at a fast rate, he has to depend on other tetrominoes to keep himself from topping out.

GGGGGGGG
GGGGGGGG
GGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGG
GGGGGGGG
GGGGGGGGLL
GGGGGGGGGL
GGGGGGGGGL
GGGGGGGGG
GGGGGGGG
GGGGGGGGOO
GGGGGGGGOO
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGG
GGGGGGGGS
GGGGGGGGSS
GGGGGGGGGS
GGGGGGGGG
GGGGGGGGG
GGGGGGG
GGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGG
GGGGGGGJJJ
GGGGGGGGGJ
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG

If a player is close to topping out, create a funnel for safety.

GGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
OOJ
GGGOOJJJ
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
L
GLLLGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG

Easy to grasp? How about these?

GGGGGGG
GGGGGGG
GGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGZ
GGGGGGGZZ
GGGGGGGZ
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGJJZ
GGGGGGGJZZ
GGGGGGGJZ
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGG
GGGGGGG
GGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGG
GGGGGGGSS
GGGGGGGSS
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGLLL
GGGGGGGLSS
GGGGGGGSS
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGG
GGGGGGG
GGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGG
GGGGGGGJJJ
GGGGGGGJ
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGG
GGGGGGGJ
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGG
GGGGGGGLLJ
GGGGGGGGLG
GGGGGGGGLG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGG
GGGGGGG
GGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGG
GGGGGGGJ
GGGGGGGJJJ
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGG
GGGGGGGJ
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGG
GGGGGGGJJJ
GGGGGGGGJG
GGGGGGGGJG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGG
GGGGGGG
GGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGG
GGGGGGGZ
GGGGGGGZZ
GGGGGGGGZG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGT
GGGGGGGTTZ
GGGGGGGTZZ
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGT
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGTJJ
GGGGGGGGJG
GGGGGGGGJG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG


Upward

When unable to tetris because of a funnel, fill it up.

GGGGGGGG
GGGGGGGG
GGGGGGGG
GGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGG
GGGGGGGGL
GGGGGGGGL
GGGGGGGGLL
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGG
GGGGGGGGJJ
GGGGGGGGJ
GGGGGGGGJ
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGG
GGGGGGGGT
GGGGGGGGTT
GGGGGGGGT
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG

Pyramid

Situations like this should be remedied as quickly as possible in a match to avoid future complications.

GGGGGG
GGGGGGG
GGGGGGGG
GGGGGGGGG
GGGGGGT
GGGGGGGTT
GGGGGGGGT
GGGGGGGGG
GGGGGG
GGGGGGGZZ
GGGGGGGGZZ
GGGGGGGGG
GGGGGGL
GGGGGGGL
GGGGGGGGLL
GGGGGGGGG
GGGGGGJ
GGGGGGGJJJ
GGGGGGGG
GGGGGGGGG


Overhang

When plagued by an unfortunate sequence of next pieces, an overhang is another form of a scapegoat.

GGG
GGGGGJJ
GGGGGGGJ
GGGGGGGGJ
GGGGGGGGG
GGGS
GGGGGSSJJ
GGGGGGGSJ
GGGGGGGGJ
GGGGGGGGG
GGGS
GGGGGGGSJ
GGGGGGGGJ
GGGGGGGGG
GT
GGGGGTT
GGGGGT
GGGGGGGG
GGGGGGGG
GT
GGGGGTT
GGGGGLLT
GGGGGGGLG
GGGGGGGLG
GOOT
GGGGGOOTT
GGGGGLLT
GGGGGGGLG
GGGGGGGLG
JJGOOT
GJGGGGOOTT
GJGGGGLLT
GGGGGGGLG
GGGGGGGLG
JJGOOT
GJGGGGLLT
GGGGGGGLG
GGGGGGGLG

Back-to-Back Chaining

Tetris

BtB tetris is probably the most widely used tactic of them all. A player simply builds up for one tetris. After clearing with an I, a player stacks on top of the foundation for a second tetris.

T-Spin Single

T-spin singles are the easiest to spot and to exploit in multiplayer. Not utilizing them will only put you at a disadvantage against an opponent who does. In Tetris Worlds, T-spin singles with the T tetromino's flat side against the wall don't send garbage, but in Tetris DS, they do.

-
---
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
T
TT
TGGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
T
TT
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
T
TT
GGGGGGGGGI
GGGGGGGGGI
GGGGGGGGGI
GGGGGGGGGI
G-
GGG---
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG

Place T

GT
GGGTT
GGGGGGGGGT
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG

Soft drop and
rotate left

GT
GGGTT
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG

T-spin single

GT
GGGTT
GGGGGGGIGG
GGGGGGGIGG
GGGGGGGIGG
GGGGGGGIGG

Drop I for
back-to-back tetris

If a situation is not readily available, create one if you don't already have a BtB chain going.

G
GG
GGGGGGG
GGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
G
GG
GGGGGGGOO
GGGGGGGOOG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
G
GG
GGGGGGGOO
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG

This one works even on Tetris Worlds because the T's back is against other blocks, not the wall:

GGGGGGG
GGGGGGG
GGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGG
GGGGGGG
GGGGGGGLL
GGGGGGGGGL
GGGGGGGGGL
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGG
GGGGGGG
GGGGGGGLL
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGG
GGGGGGG
GGGGGGG
GGGGGGG
GGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGG
GGGGGGG
GGGGGGGJJJ
GGGGGGGZZJ
GGGGGGGZZ
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGG
GGGGGGG
GGGGGGGZZ
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG

T-Spin Double

T-Spin Doubles, when combined with tetrises, produce one of the most deadly combinations in multiplayer.

GGGGGGG
GGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
S
SS
GGGGGGGS
GGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
S
SS
GGGGGGGS
GGGGGGGTTT
GGGGGGGGTG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
S
SS
GGGGGGGS
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
JZZOO
JJJZZOO
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
Z
ZZJ
LZOOJ
LLLOOJJ
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
L
JLLL
JJJIIII
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG
GGGGGGGGG

The article ST stacking describes a stacking method that uses several consecutive T-spin doubles. Though designed for single player, it can also prove useful as an opening in multiplayer.

Timing

Offensive

A player should be agressive when the opportunity arises. Do not sit and counter garbage. Let yourself recieve garbage and send it back. You want to send the most garbage as possible. Often, it's better to tetris after the opponent because they will not be able to counteract the garbage, either accidentally or intentionally.

If you have a chance to BtB in a short time period, don't pass it up. The more time you give your opponent between a BtB, the more likely he will have formed a plan for the upcoming garbage.

Defensive

When nearing a top out, counter the garbage as best as you can. Your opponent will not recieve extra ammunition and will have to build his own tetrises. Do not waste time making many singles. Most of all, remember not to overstack.