Heboris U.E. LITE

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Heboris U.E. LITE

Heboris U.E. LITE
Developer(s)Various
Publisher(s)N/A
Platform(s)Microsoft Windows
Release2006 (First release)

Version 32.13 (FINAL) released July 2007
Gameplay info
Next pieces0 to 6
Playfield size10w x 21 or 22h
(Change by "SPAWN Y TYPE" in configuration screen)
Hold pieceYes, with IHS
Hard dropYes

Beginner

  • Goal(TAMAYA):Shoot many Fireworks as many lines as possible in succession.
  • Goal(NOVICE):Score as many points as possible.
  • Completion Level: TAMAYA:200 NOVICE:300
  • Grade/Time Requirements: None
  • Ending: 20g
  • Additional mode: BIG mode, Item mode

Master

  • Goal: Get higher grades as possible.
  • Completion Level: 999
  • Grading: 9, 8, 7, 6, 5, 4, 3, 2, 1, S1, S2, S3, S4, S5, S6, S7, S8, S9, m1, m2, m3, m4, m5, m6, m7, m8, m9, M, MK, MV, MO, MM, Gm
  • Grade/Time Requirements: ???
  • Ending: Invisible 20g (M-rank)
  • Selectable Difficulty: EASY, NORMAL, HARD, 20G-EASY, 20G-NORMAL, 20G-HARD, HEBO+
  • Additional mode: BIG mode, Item mode

In HEBO+ mode, sometimes pattern garbage will appear from bottom of playfield. Originally based off of TGM+ mode in Tetris The Absolute The Grand Master 2 PLUS.

Devil

  • Goal: Reach Level 999 or 1300 as quickly as possible.
  • Completion Level: NORMAL:999 HARD&DOOM:1300
  • Grading: 1, S1, S2, S3, S4, S5, S6, S7, S8, S9, S10, S11, S12, S13, ???
  • Grade/Time Requirements: ???
  • Ending: HARD&DOOM:BIG mode 20g NORMAL:No change
  • Additional mode: BIG mode, Item mode

Tomoyo

  • Goal: Clear all orb blocks within the time limit.
  • Completion Stage: Varied
  • Completion Requirements: Varied
  • Selectable Stages: NORMAL, EHEART, TARGET, FLASH, EDIT, FLASH-EDIT

Ace

  • Goal: Clear 150 or 200 lines as fast as possible.
  • Completion Stage: NORMAL~ANOTHER2:150 Lines BASIC~VOID:200 Lines
  • Completion Requirements: None
  • Selectable Difficulty: NORMAL, HI-SPEED 1, HI-SPEED 2, ANOTHER, ANOTHER2, BASIC, HELL, HELL-X, VOID
  • Additional mode: BIG mode, Item mode

Vs.

  • Players: 2 (Human vs. CPU, Human vs. Human, CPU vs CPU)
  • Match Types: Normal, No item, Cement, Item only(No Garbage)
  • Game Speed: Configurable Speed level, ARE, line clear animation, lock delay, DAS
  • Garbage Type: Move Erased only
  • Item Use: Configurable
  • Additional Settings: Win Level(or Win Lines), Time Limit
Line Clear Garbage Sent
Single 0
Double 2
Triple 3
Heboris! 4

No T-Spin/Back to Back bonus.

Mission

  • Goal: Complete all missions within the time limit.
  • Completion Stage: Varied
  • Completion Requirements: ???

From Tetris The Grand Master Ace: Big road, Tricky road, Grand road, Star road, Another road, Trial 9~1, S1~S10, HM
From Tetris Gold: Amateur, Pro, Bronze, Silver, Gold
Original: DS road, Devil road, Trial GOD, Crystal, Platinum, Final road

Old Style

  • Goal: Score as many points as possible.
  • Completion Level: None
  • Grade/Time Requirements: None
  • Ending: None
  • Selectable Type: HANDHELD (Tetris (Game Boy)), ARCADE (Tetris (Sega))
  • Additional mode: BIG mode, Item mode

You can play GB-style game with ARS rules, and you can play Sega-style game with SRS rules.

Final

  • Goal: Reach Level 999(?) as quickly as possible.
  • Completion Stage: 999?
  • Completion Requirements: None
  • Ending: ???
  • Additional mode: BIG mode, Item mode

Simple

  • Goal(40LINES): Clear 40 lines as fast as possible.
  • Goal(ULTRA): Clear lines as many as possible in 2 minutes.
  • Goal(40LINES ROT.RELAY): Clear 40 lines as fast as possible with 3 rotation rules.
  • Goal(ULTRA ROT.RELAY): Clear lines as many as possible in 2 minutes with 3 rotation rules.
  • Game Speed: Configurable Speed level, ARE, line clear animation, lock delay, DAS
  • Additional mode: BIG mode, Item mode

Marathon

  • Goal: Score as many points as possible.
  • Completion Stage: Normal&Square:LV15 Oni:Endless
  • Completion Requirements: None
  • Selectable Difficulty: Normal, Square, Oni
  • Additional mode: BIG mode, Item mode

This mode simulates the "goal-based marathon mode" are seen in some guideline compatible games such as Tetris Worlds and Tetris Zone. Level system is almost same as TW and TZ. You have to get 5*L points to advance level, and "points" is not just pure lines.

Devil-

Moved in DEVIL(NORMAL)
Originally based off of T.A. Death mode in Tetris The Absolute The Grand Master 2 PLUS.

Ace200

Moved in ACE mode
Originally based off of ACE-HELL mode in Heboris U.E.(C7~).

Beginner+

Moved in Beginner mode
Originally based off of NORMAL mode in Tetris The Absolute The Grand Master 2.

Flash

Moved in TOMOYO(FLASH)
Originally based off of Flash Point.