Category:Rotation systems
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letobora A rotation system broadly represents where and how tetrominoes spawn, how they rotate, and what wall kicks they may perform. Different rotation systems exist through a broad spectrum of games, some having their own unique system, others in a series may change only a little. Notable systems:
- Original Rotation System Used by the first Tetris game.
- Super Rotation System (or SRS)
- Arika Rotation System (or ARS)
- Sega Rotation System
- Nintendo Rotation System
- DTET Rotation System
Pages in category "Rotation systems"
The following 6 pages are in this category, out of 6 total.
Media in category "Rotation systems"
The following 10 files are in this category, out of 10 total.
- ARS-pieces.png 320 × 416; 642 bytes
- C64 rotations.png 500 × 550; 7 KB
- GBTetris-pieces.png 320 × 416; 1 KB
- IBM-pieces.png 320 × 352; 1 KB
- MTCBaseRotations.png 560 × 1,416; 42 KB
- NESTetris-pieces.png 320 × 416; 1 KB
- ShiRSvsSRS base rotations.png 1,024 × 720; 40 KB
- SRS-pieces.png 336 × 480; 1 KB
- Tetris (CD-i) rotation system.png 320 × 352; 4 KB
- Tetris (My Arcade) rotation system.png 320 × 352; 3 KB