S and Z cascade: Difference between revisions
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In [[game]]s with [[recursive gravity]] that reward for [[Line clear#Cascade|cascade]] complexity, such as ''[[Tetris Worlds]]'', ''[[Tetris Mania]]'', and ''[[Tetris Evolution]]'', a simple way to rack up a Big Ol Cascade is by using the ''S'' or ''Z'' [[tetromino]]es. | In [[game]]s with [[recursive gravity]] that reward for [[Line clear#Cascade|cascade]] complexity, such as ''[[Tetris Worlds]]'', ''[[Tetris Mania]]'', and ''[[Tetris Evolution]]'', a simple way to rack up a Big Ol Cascade is by using the ''S'' or ''Z'' [[tetromino]]es. | ||
<playfield> | |||
.......... | |||
..I....... | |||
..I....... | |||
..I....... | |||
I.I....... | |||
I......... | |||
I.....GG.. | |||
I...GGGGGG | |||
ZZ.GGGGGGG | |||
.ZZGGGGGGG | |||
ZZ.GGGGGGG | |||
.ZZGGGGGGG | |||
ZZ.GGGGGGG | |||
.ZZGGGGGGG | |||
ZZ.GGGGGGG | |||
.ZZGGGGGGG | |||
</playfield> | |||
''Tetris Worlds'' allowed for up to nine cascades before clearing the last levels, so players would fit an extra one in. | ''Tetris Worlds'' allowed for up to nine cascades before clearing the last levels, so players would fit an extra one in. | ||
<playfield> | |||
.......I.. | |||
.......I.. | |||
.......I.. | |||
.......I.. | |||
I........I | |||
I........I | |||
I...G....I | |||
I..GGG...I | |||
GGGGGGG.SS | |||
GGGGGGGSS. | |||
GGGGGGG.SS | |||
GGGGGGGSS. | |||
GGGGGGG.SS | |||
GGGGGGGSS. | |||
GGGGGGG.SS | |||
GGGGGGGSS. | |||
.GGGGGGGGG | |||
</playfield> | |||
== See also == | == See also == |
Revision as of 03:43, 5 August 2009
In games with recursive gravity that reward for cascade complexity, such as Tetris Worlds, Tetris Mania, and Tetris Evolution, a simple way to rack up a Big Ol Cascade is by using the S or Z tetrominoes.
Tetris Worlds allowed for up to nine cascades before clearing the last levels, so players would fit an extra one in.
See also
- Other methods of clearing over four lines