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| Nearly all falling block [[game]]s are capable of showing a preview of the '''next piece''' to enter the [[playfield]].
| | FIELD_MESSAGE_rolccelre |
| The next pieces are displayed in a window of the [[tetrion]], generally positioned to the right of or above the playfield.
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| {|
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| |- valign="top"
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| |{{pfstart}}
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| {{pfrow| | | | |O|O| | | | }}
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| {{pfrow| | | | |O|O| | | | }}
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| {{pfend}}
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| {{pfstart}}
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| {{pfrow| | | | | | | | | | }}
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| {{pfrow| | | | | | | | | | }}
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| {{pfrow| | | | | | | | | | }}
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| {{pfrow| | | | | | | | | | }}
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| {{pfrow| | | | | | | | | | }}
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| {{pfrow| | | | | | | | | | }}
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| {{pfrow| | | | | | | | | | }}
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| {{pfrow| | | | | | | | | | }}
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| {{pfrow| | | | | | | | | | }}
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| {{pfrow| | | | | | | | | | }}
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| {{pfrow| | | | | | | | | | }}
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| {{pfrow| | | | | | | | | | }}
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| {{pfrow| | | | | | | | | | }}
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| {{pfend}}
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| Game start
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| |{{pfstart}}
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| {{pfrow| | | |J| | | | | | }}
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| {{pfrow| | | |J|J|J| | | | }}
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| {{pfend}}
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| {{pfstart}}
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| {{pfrow| | | | |O|O| | | | }}
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| {{pfrow| | | | |O|O| | | | }}
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| {{pfrow| | | | | | | | | | }}
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| {{pfrow| | | | | | | | | | }}
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| {{pfrow| | | | | | | | | | }}
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| {{pfend}}
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| O enters; J is next
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| |{{pfstart}}
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| {{pfrow| | | |J| | | | | | }}
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| {{pfrow| | | |J|J|J| | | | }}
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| {{pfend}}
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| {{pfstart}}
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| {{pfrow| | | | | | | | | | }}
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| {{pfrow| | | | | | | | | | }}
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| {{pfrow| | | | | | | | | | }}
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| {{pfrow| | | | | | | | | | }}
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| {{pfrow| | | | |O|O| | | | }}
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| {{pfrow| | | | |O|O| | | | }}
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| {{pfend}}
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| Player drops O
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| |{{pfstart}}
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| {{pfrow| | | | |T| | | | | }}
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| {{pfrow| | | |T|T|T| | | | }}
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| {{pfend}}
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| {{pfstart}}
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| {{pfrow| | | |J| | | | | | }}
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| {{pfrow| | | |J|J|J| | | | }}
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| {{pfrow| | | | | | | | | | }}
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| {{pfrow| | | | | | | | | | }}
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| {{pfrow| | | | | | | | | | }}
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| {{pfrow| | | | |O|O| | | | }}
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| {{pfrow| | | | |O|O| | | | }}
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| {{pfend}}
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| J enters; next is T
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| |{{pfstart}}
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| {{pfrow| | | | |T| | | | | }}
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| {{pfrow| | | |T|T|T| | | | }}
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| {{pfend}}
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| {{pfstart}}
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| {{pfrow| | | | | | | | | | }}
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| {{pfrow| | | | | | | | | | }}
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| {{pfrow| | | | | | | | | | }}
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| {{pfrow| | | |J|J| | | | | }}
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| {{pfrow| | | |J|O|O| | | | }}
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| {{pfrow| | | |J|O|O| | | | }}
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| {{pfend}}
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| Player drops J
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| |{{pfstart}}
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| {{pfrow| | | |Z|Z| | | | | }}
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| {{pfrow| | | | |Z|Z| | | | }}
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| {{pfend}}
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| {{pfstart}}
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| {{pfrow| | | | |T| | | | | }}
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| {{pfrow| | | |T|T|T| | | | }}
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| {{pfrow| | | | | | | | | | }}
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| {{pfrow| | | | | | | | | | }}
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| {{pfrow| | | | | | | | | | }}
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| {{pfrow| | | | | | | | | | }}
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| {{pfrow| | | | | | | | | | }}
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| {{pfrow| | | | | | | | | | }}
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| {{pfrow| | | |J|J| | | | | }}
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| {{pfrow| | | |J|O|O| | | | }}
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| {{pfrow| | | |J|O|O| | | | }}
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| {{pfend}}
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| T enters; next is Z
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| |}
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| Some of the older games gave more points if the player chose to turn preview off.
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| Many ''Tetris'' games released since 1999, especially those adhering to some version of the [[Tetris Guideline]], show three or more next pieces.
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| [[Category:Interface]]
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