Full HD Tetris: Difference between revisions
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Revision as of 10:15, 3 January 2019
Full HD Tetris | |
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Developer(s) | NGworks |
Publisher(s) | NGworks |
Platform(s) | Flash |
Release | 2008-12-07 (original) / 2008-12-16 (more) / 2008-12-18 (Kai) / 2008-12-31 (Pentris) |
Gameplay info | |
Next pieces | 1 |
Playfield size | 96w x 54h (original/Kai) 320w x 180h (more) 60w x 33h (Pentris) |
Hold piece | No |
Hard drop | No (two speeds of soft drop) |
A series of web games with super-large playfields. Inspired by Full HD Space Invaders.
Pieces spawn at random locations at the top of the screen. Each game has two soft drop keys. Space soft drops slowly, while Enter soft drops quickly. Each game has a pause function, but the pause function only lasts for a maximum of five minutes, and cannot be used again until a line is cleared.
Lines are scored by 10 * 2^(number of simultaneous lines) e.g. 20 for Single, 160 for Tetris.
Original
The original. Supposedly there is a small chance of getting a 8-block I piece.
More
Larger playfield. The pieces may be hard to see.
Kai
Adds large tetrominos (2x and 3x block sizes). 12 lines can be cleared at once using a 3x size I, scoring 40960 points.
Pentris
Uses pentominoes instead of tetrominoes. The blocks are larger, so the playfield is only 60 squares wide now.