Template:Pfstart: Difference between revisions

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that version was somewhat flawed as there are 1 pixel gaps between some of the lines (!)
Line 1: Line 1:
<includeonly>{| style="line-height: 10px; font-size: 7px; border: 1px solid #999"
<includeonly>{| style="line-heigh<nowiki></nowiki>t: 0px; font-size: 12px; border: 1px solid #999"
|</includeonly><noinclude>Put this at the top of a variable-height playfield.
|</includeonly><noinclude>Put this at the top of a variable-height playfield.



Revision as of 06:38, 22 January 2020

Put this at the top of a variable-height playfield.

Usually, you'll have a

{{pfstart}}
one or more {{pfrow}} lines
{{pfend}}

Example

{{pfstart}}
{{pfrow| | |J|J|J| | | | | }}
{{pfrow| | | | |J| | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow|J| |-|-|-| | | |i| }}
{{pfrow|J|J|J|Z|-|S|L|L|i| }}
{{pfrow|O|O|Z|Z|T|S|S|L|i| }}
{{pfrow|O|O|Z|T|T|T|S|L|i| }}
{{pfrow|G|G|G| |G|G|G|G|G|G}}
{{pfrow|G|G|G| |G|G|G|G|G|G}}
{{pfend}}
JJJ
J
J---i
JJJZ-SLLi
OOZZTSSLi
OOZTTTSLi
GGGGGGGGG
GGGGGGGGG
Code Output

It is possible to show one preview by putting the next piece all alone in a 2-row-high playfield above the main playfield.

iiii
T
TTT
-
JJJJ---i
JJJZJSLLi
OOZZTSSLi
OOZTTTSLi
GGGGGGGGG
GGGGGGGGG

For a 12-block-wide playfield as seen in Tetrinet, use {{tnetrow}} in place of {{pfrow}}. Narrower diagrams are also available, to help with load times. Currently we have {{width3row}} to {{width6row}}.

List

ZLOSIJTG-CPB
X123456789
Code Img Description
space Empty Cell
Z Red Block (Z Tetromino)
L Orange Block (L Tetromino)
O Yellow Block (O Tetromino)
S Green Block (S Tetromino)
I Cyan Block (I Tetromino)
J Blue Block (J Tetromino)
T Purple Block (T Tetromino)
G Gray Block (Garbage or playfield wall)
- Ghost piece or Line clear
C Rotation center of a piece, a bomb in Bombliss, or any other specially marked block
P Purple block for the T Tetromino, designed for use in documenting T-Spin setups
B Mark a cell that has to be occupied for something (like a wallkick) to happen
X Mark a cell that cannot be occupied for something (like a wallkick) to happen
1–9 Mark the cells that reject a given kick position