Talk:Tetris The Absolute The Grand Master 2: Difference between revisions
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Just so nobody thinks it's weird, Doubles mode exists in TGM2 with the use of a title screen code so it was technically not introduced in TAP, bringing the number of new game modes down to 2. --[[User:Colour thief|Colour Thief]] 16:16, 23 August 2006 (EDT) | Just so nobody thinks it's weird, Doubles mode exists in TGM2 with the use of a title screen code so it was technically not introduced in TAP, bringing the number of new game modes down to 2. --[[User:Colour thief|Colour Thief]] 16:16, 23 August 2006 (EDT) | ||
== Unbalanced parentheses == | |||
'''Score = ((Level + Lines)/4 + Soft + (2 x Sonic) x Lines x Combo x Bravo''' | |||
This is missing a right parenthesis somewhere. --[[User:Tepples|tepples]] 00:17, 28 October 2007 (EDT) | |||
== Merge TAP and TGM2 == | |||
Since PLUS is more of a patch, could it be considered the same game? Having two pages is kind of confusing. | |||
== Framerate == | |||
NCI has given the framerate formula as 57272700.0 / 8.0 / 443.0 / 262.0 |
Latest revision as of 19:18, 31 July 2024
1000 vs. 999
Does the player have to just reach 999 (place a tetromino while at level 998), or does the player have to clear a line on 999 (thus reaching 1000)? --Tepples 22:01, 9 August 2006 (EDT)
Both TGM and TAP freeze at 998 as if it were x99 and wait for a final line clear before moving to 999 and ending the game (stopping the timer).--Mat 19:54, 22 August 2006 (EDT)
Just so nobody thinks it's weird, Doubles mode exists in TGM2 with the use of a title screen code so it was technically not introduced in TAP, bringing the number of new game modes down to 2. --Colour Thief 16:16, 23 August 2006 (EDT)
Unbalanced parentheses
Score = ((Level + Lines)/4 + Soft + (2 x Sonic) x Lines x Combo x Bravo
This is missing a right parenthesis somewhere. --tepples 00:17, 28 October 2007 (EDT)
Merge TAP and TGM2
Since PLUS is more of a patch, could it be considered the same game? Having two pages is kind of confusing.
Framerate
NCI has given the framerate formula as 57272700.0 / 8.0 / 443.0 / 262.0