Talk:I-Spins in SRS: Difference between revisions

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:Tetris Advance's rotation system isn't at all SRS. The significance of the I-spin is that it's a glitch in SRS, so it's not like we'd list every game that isn't SRS and lacks the wall kicks to do it. I didn't think it was relevant at all to the article. [[User:66.157.60.165|66.157.60.165]] 22:44, 16 January 2007 (EST)
:Tetris Advance's rotation system isn't at all SRS. The significance of the I-spin is that it's a glitch in SRS, so it's not like we'd list every game that isn't SRS and lacks the wall kicks to do it. I didn't think it was relevant at all to the article. [[User:66.157.60.165|66.157.60.165]] 22:44, 16 January 2007 (EST)
::If it "isn't at all SRS", then what is スーパー回転システム, which Babel Fish translates as "Super rotary system", in the options menu ([http://www.tetrisconcept.com/forum/viewtopic.php?p=4873#4873 picture]), which enables vaguely SRS rules when turned on and Game Boy style rules when turned off? --[[User:Tepples|Tepples]] 20:19, 17 January 2007 (EST)
::If it "isn't at all SRS", then what is スーパー回転システム, which Babel Fish translates as "Super rotary system", in the options menu ([http://www.tetrisconcept.com/forum/viewtopic.php?p=4873#4873 picture]), which enables vaguely SRS rules when turned on and Game Boy style rules when turned off? --[[User:Tepples|Tepples]] 20:19, 17 January 2007 (EST)
:::Maybe they tried-- it resembles SRS, but so does Tetris DX (and others). Why Tetris Advance? Why not Tetris DX, too? or Tetris 2+Bombliss? [[User:66.157.60.165|66.157.60.165]] 21:47, 17 January 2007 (EST)
::::It doesn't translate to "rotary", it's "rotation" outright. And why ask about Tetris DX and T2+B when you already know they came earlier than the rise of the guidelines? Advance is after the guidelines and follows the majority of it, Hold, Infinity, multiple previews. They meant to and openly declared to implement SRS and then screwed up. Reverting.

Latest revision as of 21:50, 14 March 2007

Why was the mention of the bug in Tetris Advance removed?

Tetris Advance's rotation system isn't at all SRS. The significance of the I-spin is that it's a glitch in SRS, so it's not like we'd list every game that isn't SRS and lacks the wall kicks to do it. I didn't think it was relevant at all to the article. 66.157.60.165 22:44, 16 January 2007 (EST)
If it "isn't at all SRS", then what is スーパー回転システム, which Babel Fish translates as "Super rotary system", in the options menu (picture), which enables vaguely SRS rules when turned on and Game Boy style rules when turned off? --Tepples 20:19, 17 January 2007 (EST)
Maybe they tried-- it resembles SRS, but so does Tetris DX (and others). Why Tetris Advance? Why not Tetris DX, too? or Tetris 2+Bombliss? 66.157.60.165 21:47, 17 January 2007 (EST)
It doesn't translate to "rotary", it's "rotation" outright. And why ask about Tetris DX and T2+B when you already know they came earlier than the rise of the guidelines? Advance is after the guidelines and follows the majority of it, Hold, Infinity, multiple previews. They meant to and openly declared to implement SRS and then screwed up. Reverting.