Tetris Deluxe: Difference between revisions
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{{Infobox |title = Tetris Deluxe | {{Infobox |title = Tetris Deluxe | ||
|developer = Blue Lava Wireless | |developer = Blue Lava Wireless | ||
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|ingame-scrn= | |ingame-scrn= | ||
}} | }} | ||
Tetris Deluxe is a [[Tetris Guideline]]-compliant game for western mobile phones | Tetris Deluxe is a [[Tetris Guideline]]-compliant game for western mobile phones published by Blue Lava Wireless, formed by Henk Rogers. ''Tetris Deluxe'' features endless "Marathon," "Ultra," which plays for three minutes, and "40 Lines." ''Tetris Deluxe'' counts lines the same as ''[[Tetris Worlds]]'': | ||
*Singles count as one | *Singles count as one | ||
*Doubles count as three | *Doubles count as three | ||
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The levels increase every ten lines. Speed tops out at level fifteen, but levels continue to increase indefinitely. The game never exceeds [[drop|1g]]. By level fifteen, the tetrominoes appear to fall one row per frame. | The levels increase every ten lines. Speed tops out at level fifteen, but levels continue to increase indefinitely. The game never exceeds [[drop|1g]]. By level fifteen, the tetrominoes appear to fall one row per frame. | ||
[[Category: | [[Category:Official Tetris games]] | ||
[[Category:Mobile phone games]] |
Latest revision as of 10:49, 9 January 2025
Tetris Deluxe | |
---|---|
Developer(s) | Blue Lava Wireless |
Publisher(s) | Blue Lava Wireless |
Platform(s) | Mobile |
Release | March 12, 2004 |
Gameplay info | |
Next pieces | Four |
Playfield size | 10w x 22h (20h visible) |
Hold piece | Hold function |
Hard drop | Hard and soft drop |
Rotation system | SRS |
Tetris Deluxe is a Tetris Guideline-compliant game for western mobile phones published by Blue Lava Wireless, formed by Henk Rogers. Tetris Deluxe features endless "Marathon," "Ultra," which plays for three minutes, and "40 Lines." Tetris Deluxe counts lines the same as Tetris Worlds:
- Singles count as one
- Doubles count as three
- Triples count as five
- Tetrises count as eight
- Back to Back Tetrises count as twelve
The levels increase every ten lines. Speed tops out at level fifteen, but levels continue to increase indefinitely. The game never exceeds 1g. By level fifteen, the tetrominoes appear to fall one row per frame.