STSD setups: Difference between revisions
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(5 intermediate revisions by 2 users not shown) | |||
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{| | {| | ||
|- valign="top" | |- valign="top" | ||
| | |<playfield> | ||
..GG...... | |||
...GGGGGGG | |||
GG.GGGGGGG | |||
G..GGGGGGG | |||
G..GGGGGGG | |||
</playfield> | |||
| | |<playfield> | ||
..GG...... | |||
...GGGGGGG | |||
GGTGGGGGGG | |||
GTTGGGGGGG | |||
G.TGGGGGGG | |||
</playfield> | |||
| | |<playfield> | ||
.......... | |||
.......... | |||
..GG...... | |||
...GGGGGGG | |||
G.TGGGGGGG | |||
</playfield> | |||
| | |<playfield> | ||
.......... | |||
.......... | |||
..GG...... | |||
TTTGGGGGGG | |||
GTGGGGGGGG | |||
</playfield> | |||
|} | |} | ||
== General | == General tips == | ||
* An STSD setup can be used over an empty column. This can be very useful when approaching rows that are too high to set up a TSD or if the player wants to sneak in a second T-Spin Double. When used in combination with tetrises, this technique can be very deadly. | * An STSD setup can be used over an empty column. This can be very useful when approaching rows that are too high to set up a TSD or if the player wants to sneak in a second T-Spin Double. When used in combination with tetrises, this technique can be very deadly. | ||
{| | {| | ||
|- valign="top" | |- valign="top" | ||
| | |<playfield> | ||
.......... | |||
GGGG...... | |||
GGGG...GGG | |||
GGGG...GGG | |||
GGGG...GGG | |||
GGGG...GGG | |||
GGGGG.GGGG | |||
</playfield> | |||
| | |<playfield> | ||
......OO.. | |||
GGGG..OO.. | |||
GGGG...GGG | |||
GGGGJJ.GGG | |||
GGGGJ..GGG | |||
GGGGJ..GGG | |||
GGGGG.GGGG | |||
</playfield> | |||
| | |<playfield> | ||
......OO.. | |||
GGGG..OO.. | |||
GGGG...GGG | |||
GGGGJJPGGG | |||
GGGGJPPGGG | |||
GGGGJ.PGGG | |||
GGGGG.GGGG | |||
</playfield> | |||
| | |<playfield> | ||
.......... | |||
.......... | |||
......OO.. | |||
GGGG..OO.. | |||
GGGG...GGG | |||
GGGGJ.TGGG | |||
GGGGG.GGGG | |||
</playfield> | |||
|} | |} | ||
Line 78: | Line 76: | ||
{| | {| | ||
|- valign="top" | |- valign="top" | ||
| | |<playfield> | ||
.......... | |||
GGGG...... | |||
GGGG...GGG | |||
GGGG.LLGGG | |||
GGGG..LGGG | |||
GGGG..LGGG | |||
GGGGG.GGGG | |||
GGGGG.GGGG | |||
GGGGG.GGGG | |||
GGGGG.GGGG | |||
GGGGG.GGGG | |||
</playfield> | |||
Notch is not OK. | Notch is not OK. | ||
| | |<playfield> | ||
..JJJ..... | |||
GGGGJ..... | |||
GGGG...GGG | |||
GGGG...GGG | |||
GGGG...GGG | |||
GGGG...GGG | |||
GGGGGIGGGG | |||
GGGGGIGGGG | |||
GGGGGIGGGG | |||
GGGGGIGGGG | |||
GGGGGIGGGG | |||
</playfield> | |||
Overhang is OK. | Overhang is OK. | ||
|} | |} | ||
== Situational | == Situational setups == | ||
=== Overhang === | === Overhang === | ||
Refer to [[T-Spin Triple Setups#Overhang| T-Spin Triple Overhang Situation Setups]] | Refer to [[T-Spin Triple Setups#Overhang| T-Spin Triple Overhang Situation Setups]] | ||
Line 114: | Line 112: | ||
=== Notch === | === Notch === | ||
{| | {| | ||
| | |<playfield> | ||
....GGGGGG | |||
.....GGGGG | |||
.....GGGGG | |||
GGG..GGGGG | |||
GGG..GGGGG | |||
</playfield> | |||
| | |<playfield> | ||
--..GGGGGG | |||
--...GGGGG | |||
IIII.GGGGG | |||
GGG..GGGGG | |||
GGG..GGGGG | |||
</playfield> | |||
|} | |} | ||
{| | {| | ||
| | |<playfield> | ||
...GGGGGGG | |||
....GGGGGG | |||
....GGGGGG | |||
.G..GGGGGG | |||
GG..GGGGGG | |||
</playfield> | |||
| | |<playfield> | ||
-..GGGGGGG | |||
-...GGGGGG | |||
LLL.GGGGGG | |||
LG..GGGGGG | |||
GG..GGGGGG | |||
</playfield> | |||
|} | |} | ||
{| | {| | ||
| | |<playfield> | ||
..GGGGGGGG | |||
...GGGGGGG | |||
...GGGGGGG | |||
...GGGGGGG | |||
...GGGGGGG | |||
</playfield> | |||
| | |<playfield> | ||
..GGGGGGGG | |||
...GGGGGGG | |||
JJ.GGGGGGG | |||
J..GGGGGGG | |||
J..GGGGGGG | |||
</playfield> | |||
|} | |} | ||
{| | {| | ||
| | |<playfield> | ||
...GGGGGGG | |||
....GGGGGG | |||
....GGGGGG | |||
GG..GGGGGG | |||
GG..GGGGGG | |||
</playfield> | |||
| | |<playfield> | ||
-..GGGGGGG | |||
J...GGGGGG | |||
JJJ.GGGGGG | |||
GG..GGGGGG | |||
GG..GGGGGG | |||
</playfield> | |||
|} | |} | ||
{| | {| | ||
| | |<playfield> | ||
...GGGGGGG | |||
....GGGGGG | |||
....GGGGGG | |||
....GGGGGG | |||
GG..GGGGGG | |||
</playfield> | |||
| | |<playfield> | ||
-..GGGGGGG | |||
-...GGGGGG | |||
-SS.GGGGGG | |||
SS..GGGGGG | |||
GG..GGGGGG | |||
</playfield> | |||
|} | |} | ||
{| | {| | ||
| | |<playfield> | ||
...GGGGGGG | |||
....GGGGGG | |||
....GGGGGG | |||
G...GGGGGG | |||
GG..GGGGGG | |||
</playfield> | |||
| | |<playfield> | ||
-..GGGGGGG | |||
-...GGGGGG | |||
TTT.GGGGGG | |||
GT..GGGGGG | |||
GG..GGGGGG | |||
</playfield> | |||
|} | |} | ||
=== Garbage | === Garbage manipulation === | ||
{| | {| | ||
| | |<playfield> | ||
.......... | |||
.......... | |||
JJJGGGGGGG | |||
G.JGGGGGGG | |||
G..GGGGGGG | |||
G..GGGGGGG | |||
</playfield> | |||
| | |<playfield> | ||
.......... | |||
.......... | |||
.......... | |||
G.JGGGGGGG | |||
G..GGGGGGG | |||
G..GGGGGGG | |||
</playfield> | |||
| | |<playfield> | ||
.Z........ | |||
ZZ........ | |||
Z......... | |||
G.JGGGGGGG | |||
G..GGGGGGG | |||
G..GGGGGGG | |||
</playfield> | |||
|} | |} | ||
{| | {| | ||
| | |<playfield> | ||
.......... | |||
..LGGGGGGG | |||
LLLGGGGGGG | |||
G..GGGGGGG | |||
G..GGGGGGG | |||
</playfield> | |||
| | |<playfield> | ||
.......... | |||
.......... | |||
..LGGGGGGG | |||
G..GGGGGGG | |||
G..GGGGGGG | |||
</playfield> | |||
| | |<playfield> | ||
JJ........ | |||
J......... | |||
J.LGGGGGGG | |||
G..GGGGGGG | |||
G..GGGGGGG | |||
</playfield> | |||
|} | |} | ||
{| | {| | ||
| | |<playfield> | ||
.......... | |||
.......... | |||
G..GGGGGGG | |||
G..GGGGGGG | |||
G..GGGGGGG | |||
</playfield> | |||
| | |<playfield> | ||
.......... | |||
ZZ........ | |||
GZZGGGGGGG | |||
G..GGGGGGG | |||
G..GGGGGGG | |||
</playfield> | |||
| | |<playfield> | ||
..GGGGGGGG | |||
...GGGGGGG | |||
ZZ.GGGGGGG | |||
G..GGGGGGG | |||
G..GGGGGGG | |||
</playfield> | |||
|} | |} | ||
{| | {| | ||
| | |<playfield> | ||
.......... | |||
.......... | |||
G..GGGGGGG | |||
G..GGGGGGG | |||
G..GGGGGGG | |||
</playfield> | |||
| | |<playfield> | ||
.......... | |||
..SS...... | |||
GSSGGGGGGG | |||
G..GGGGGGG | |||
G..GGGGGGG | |||
</playfield> | |||
| | |<playfield> | ||
GG........ | |||
G......... | |||
G.SS...... | |||
G..GGGGGGG | |||
G..GGGGGGG | |||
</playfield> | |||
|} | |} | ||
{| | {| | ||
| | |<playfield> | ||
.......... | |||
...GGGGGGG | |||
G..GGGGGGG | |||
G..GGGGGGG | |||
G..GGGGGGG | |||
</playfield> | |||
| | |<playfield> | ||
.......... | |||
TTTGGGGGGG | |||
GT.GGGGGGG | |||
G..GGGGGGG | |||
G..GGGGGGG | |||
</playfield> | |||
| | |<playfield> | ||
..GGGGGGGG | |||
...GGGGGGG | |||
TT.GGGGGGG | |||
G..GGGGGGG | |||
G..GGGGGGG | |||
</playfield> | |||
|} | |} | ||
{| | {| | ||
| | |<playfield> | ||
.......... | |||
.......... | |||
..GGGGGGGG | |||
..GGGGGGGG | |||
...GGGGGGG | |||
</playfield> | |||
| | |<playfield> | ||
.......... | |||
.......... | |||
.ZGGGGGGGG | |||
ZZGGGGGGGG | |||
Z..GGGGGGG | |||
</playfield> | |||
| | |<playfield> | ||
.......... | |||
JJ........ | |||
J......... | |||
JZGGGGGGGG | |||
Z..GGGGGGG | |||
</playfield> | |||
| | |<playfield> | ||
..GGG..... | |||
...GGGGGGG | |||
JJ.GGGGGGG | |||
J..GGGGGGG | |||
Z..GGGGGGG | |||
</playfield> | |||
|} | |} | ||
== Empty | == Empty field setups == | ||
{| | {| | ||
| | |<playfield> | ||
.......... | |||
.......... | |||
JJ........ | |||
J......... | |||
J......... | |||
</playfield> | |||
| | |<playfield> | ||
..GG...... | |||
...GGGGGGG | |||
JJ.GGGGGGG | |||
J..GGGGGGG | |||
J..GGGGGGG | |||
</playfield> | |||
|} | |} | ||
{| | {| | ||
| | |<playfield> | ||
.......... | |||
.......... | |||
JJ........ | |||
J......... | |||
JZS....... | |||
ZZSS...... | |||
Z..S...... | |||
</playfield> | |||
| | |<playfield> | ||
..GGGGGGGG | |||
...GGGGGGG | |||
JJ.GGGGGGG | |||
J..GGGGGGG | |||
JZSGGGGGGG | |||
ZZSSGGGGGG | |||
Z..SGGGGGG | |||
</playfield> | |||
| | |<playfield> | ||
.......... | |||
.......... | |||
..GGGGGGGG | |||
...GGGGGGG | |||
JJ.GGGGGGG | |||
J..GGGGGGG | |||
Z..SGGGGGG | |||
</playfield> | |||
|} | |} | ||
Line 412: | Line 410: | ||
In the case of ill-fated garbage, a J can skip one TSD. | In the case of ill-fated garbage, a J can skip one TSD. | ||
{| | {| | ||
| | |<playfield> | ||
.......... | |||
..GG...... | |||
...GGGGGGG | |||
GG.GGGGGGG | |||
G..GGGGGGG | |||
G..GGGGGGG | |||
</playfield> | |||
| | |<playfield> | ||
.......... | |||
..GG...... | |||
...GGGGGGG | |||
GGJGGGGGGG | |||
G.JGGGGGGG | |||
GJJGGGGGGG | |||
</playfield> | |||
| | |<playfield> | ||
.......... | |||
.......... | |||
.......... | |||
..GG...... | |||
...GGGGGGG | |||
G.JGGGGGGG | |||
</playfield> | |||
|} | |} | ||
The second T-Spin Double can be replaced with a T-Spin Triple. | The second T-Spin Double can be replaced with a T-Spin Triple. | ||
{| | {| | ||
| | |<playfield> | ||
.......... | |||
.......... | |||
.......... | |||
.......... | |||
..GG...... | |||
...GGGGGGG | |||
G.JGGGGGGG | |||
</playfield> | |||
| | |<playfield> | ||
S......... | |||
SS........ | |||
IS........ | |||
I......... | |||
I.GG...... | |||
I..GGGGGGG | |||
G.JGGGGGGG | |||
</playfield> | |||
|} | |} | ||
Line 464: | Line 462: | ||
{| | {| | ||
|- valign="top" | |- valign="top" | ||
| | |<playfield> | ||
...OO..... | |||
...OO..... | |||
GGGG...... | |||
GGGG.JJJGG | |||
GGGG..SJGG | |||
GGGG..SSGG | |||
GGGG...SGG | |||
GGGGG.GGGG | |||
</playfield> | |||
| | |<playfield> | ||
...OO..... | |||
...OO..... | |||
GGGG...... | |||
GGGG.JJJGG | |||
GGGG..SJGG | |||
GGGG..SSGG | |||
GGGGPPPSGG | |||
GGGGGPGGGG | |||
</playfield> | |||
| | |<playfield> | ||
.......... | |||
.......... | |||
...OO..... | |||
...OO..... | |||
GGGG...... | |||
GGGG.JJJGG | |||
GGGG..SJGG | |||
GGGG..SSGG | |||
</playfield> | |||
|} | |} | ||
Line 499: | Line 497: | ||
{| | {| | ||
|- valign="top" | |- valign="top" | ||
| | |<playfield> | ||
GGGGGGGG.. | |||
GGGGGGG... | |||
GGGGGGG.LL | |||
GGGGGGG..L | |||
GGGGGGG.SL | |||
GGGGGGG.SS | |||
GGGGGGG..S | |||
GGGGGGG..G | |||
</playfield> | |||
| | |<playfield> | ||
GGGGGGGG.. | |||
GGGGGGG... | |||
GGGGGGGPLL | |||
GGGGGGGPPL | |||
GGGGGGGPSL | |||
GGGGGGG.SS | |||
GGGGGGG..S | |||
GGGGGGG..G | |||
</playfield> | |||
| | |<playfield> | ||
.......... | |||
.......... | |||
.......... | |||
GGGGGGGG.. | |||
GGGGGGG... | |||
GGGGGGG.SS | |||
GGGGGGG..S | |||
GGGGGGG..G | |||
</playfield> | |||
|} | |} | ||
[[Category:T-Spin | [[Category:T-Spin setups]] | ||
[[Category: | [[Category:Back-to-Back T-Spin setups]] | ||
Latest revision as of 04:24, 1 February 2020
General tips
- An STSD setup can be used over an empty column. This can be very useful when approaching rows that are too high to set up a TSD or if the player wants to sneak in a second T-Spin Double. When used in combination with tetrises, this technique can be very deadly.
- When placing a STSD over a tetris column, a player can still tetris if the notch has not been set up.
Notch is not OK. |
Overhang is OK. |
Situational setups
Overhang
Refer to T-Spin Triple Overhang Situation Setups
Notch
Garbage manipulation
Empty field setups
Alternatives
In the case of ill-fated garbage, a J can skip one TSD.
The second T-Spin Double can be replaced with a T-Spin Triple.
Transfers
Trinity (TSD→STSD)
King Crimson (TST→STSD)