Jester: Difference between revisions
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Created page with "{{Infobox |title = Jester |developer = Joshua Hartwell |publisher = |released = 2015-02-01 |latestrelease = Beta 2 (2015-09-11) |platform = Windows, macOS, Linux |preview = v..." |
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|developer = Joshua Hartwell | |developer = Joshua Hartwell | ||
|publisher = | |publisher = | ||
|released = 2015-02 | |released = 2015-01-02 | ||
|latestrelease = Beta 2 (2015-09 | |latestrelease = Beta 2 (2015-11-09) | ||
|platform = Windows, macOS, Linux | |platform = Windows, macOS, Linux | ||
|preview = variable | |preview = variable | ||
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'''''Jester''''' is a cross-platform falling block game written in Java. | '''''Jester''''' is a cross-platform falling block game written in Java. | ||
== Singleplayer == | |||
The game's singleplayer mode is themed around a number of missions in different categories. Dig, Target and Blink each have three different difficulties. | |||
* Survive | |||
* Dig | |||
** Slow | |||
** Medium | |||
** Fast | |||
* Target | |||
** Target 1 | |||
** Target 2 | |||
** Perfect | |||
* Blink | |||
** Short | |||
** Medium | |||
** Long | |||
* Crazy | |||
In each mode there is a series of stages each corresponding to a different speed curve. Clear a stage (on any difficulty) to unlock the one below it. | |||
* Intro (100 levels) | |||
* Beginner (200 levels) | |||
* Easy (400 levels) | |||
* Medium (600 levels) | |||
* Hard (800 levels) | |||
* Master (1000 levels) | |||
* Death (1200 levels) | |||
== External links == | == External links == |
Latest revision as of 08:47, 26 October 2022
Jester | |
---|---|
Developer(s) | Joshua Hartwell |
Platform(s) | Windows, macOS, Linux |
Release | 2015-01-02 |
Latest release | Beta 2 (2015-11-09) |
Gameplay info | |
Next pieces | variable |
Playfield size | 10 × 20 |
Hold piece | variable (may have IHS) |
Hard drop | All variants supported |
Rotation system | Jester, ARS, Ti-ARS, SRS, custom |
Jester is a cross-platform falling block game written in Java.
Singleplayer
The game's singleplayer mode is themed around a number of missions in different categories. Dig, Target and Blink each have three different difficulties.
- Survive
- Dig
- Slow
- Medium
- Fast
- Target
- Target 1
- Target 2
- Perfect
- Blink
- Short
- Medium
- Long
- Crazy
In each mode there is a series of stages each corresponding to a different speed curve. Clear a stage (on any difficulty) to unlock the one below it.
- Intro (100 levels)
- Beginner (200 levels)
- Easy (400 levels)
- Medium (600 levels)
- Hard (800 levels)
- Master (1000 levels)
- Death (1200 levels)