Super Tetris 2 + Bombliss: Difference between revisions
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{{Infobox |title = Super Tetris 2 + Bombliss | {{Infobox |title = Super Tetris 2 + Bombliss | ||
|developer = [[Bullet Proof Software]] | |developer = [[Bullet Proof Software]] | ||
|publisher = | |publisher = Bullet Proof Software | ||
|released = December 18, 1992 (SFC) | |released = December 18, 1992 (SFC) | ||
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'''''Super Tetris 2 + Bombliss''''' (as well as ''Super Tetris 2 + Bombliss - Gentei Han'') is an upgrade to ''[[Tetris 2 and Bombliss|Tetris 2 + Bombliss]]''. This game featured a graphical upgrade and the removal of Bombliss Consruction Mode. | '''''Super Tetris 2 + Bombliss''''' (as well as ''Super Tetris 2 + Bombliss - Gentei Han'') is an upgrade to ''[[Tetris 2 and Bombliss|Tetris 2 + Bombliss]]''. This game featured a graphical upgrade and the removal of Bombliss Consruction Mode. | ||
== Tetris == | |||
=== A-Type === | |||
Standard marathon mode. Level advances at 10*(level+1) lines, so that the same number of lines need to be cleared regardless of the starting level. | |||
=== B-Type === | |||
Stage mode. | |||
=== C-Type === | |||
Mode with garbage. | |||
== Bombliss == | |||
[http://screenmania.retrogames.com/snes/04/snes_0141.html Screen shots] | [http://screenmania.retrogames.com/snes/04/snes_0141.html Screen shots] | ||
[[Category:Games List]] | [[Category:Games List]] |
Revision as of 09:47, 24 September 2018
Super Tetris 2 + Bombliss | |
---|---|
Developer(s) | Bullet Proof Software |
Publisher(s) | Bullet Proof Software |
Platform(s) | Super Famicom, PC98, Windows, Macintosh |
Release | December 18, 1992 (SFC)
October 15, 1994 (PC98) April 10th, 1998 (Win/Mac) |
Gameplay info | |
Next pieces | 1 |
Playfield size | 10x20 |
Hold piece | No |
Hard drop | No |
Rotation system | BPS rotation (SRS predecessor) |
Super Tetris 2 + Bombliss (as well as Super Tetris 2 + Bombliss - Gentei Han) is an upgrade to Tetris 2 + Bombliss. This game featured a graphical upgrade and the removal of Bombliss Consruction Mode.
Tetris
A-Type
Standard marathon mode. Level advances at 10*(level+1) lines, so that the same number of lines need to be cleared regardless of the starting level.
B-Type
Stage mode.
C-Type
Mode with garbage.